
Troupes of the Dark are characterised by violent endings and villainous antagonists. Each time this WARLORD fights, if it made a charge move or performed a Heroic Intervention this turn, then until that fight is resolved, add 1 to the Strength and Attacks characteristics of this WARLORD.All other rules for Heroic Interventions still apply. Each time this WARLORD makes a Heroic Intervention move, it can move up to 6". This WARLORD is eligible to perform a Heroic Intervention if it is within 6" horizontally and 5" vertically of any enemy unit, instead of 3" horizontally and 5" vertically.This heroic protagonist pauses briefly to strike a mocking pose, their enemies laying slain around their feet, before disappearing again to continue their murderous dance elsewhere. This does not apply if the unit is embarked in a TRANSPORT. Each time a unit with this characterisation makes a Normal Move or Advances in your Movement phase, in your following Shooting phase, that unit counts as having Remained Stationary.Each time an attack is made against a unit with this characterisation, if the attacking model is more than 18" away, an unmodified hit roll of 1-3 for that attack fails, irrespective of any abilities that the weapon or the model making that attack may have.Masques led by a Troupe of the Light move at great speeds through their enemy in a storm of bright light and colour, dazzling their perceptions then flickering out of view again.


Write down any Treasures of the Aeldari Relics your models have on your army roster. Where this is the case, you must, if you are using points values, still pay the cost of the wargear that is being replaced. Note that some Relics replace one of the model’s existing items of wargear. If your army is led by a HARLEQUINS WARLORD, you can, when mustering your army, give the relevant Saedath Relic to a HARLEQUINS CHARACTER model from your army instead of giving them a Treasures of the Aeldari Relic. TREASURES OF THE AELDARI RELICS Each saedath has an associated Saedath Treasures of the Aeldari Relic. If your army includes a Detachment (excluding Auxiliary Support Detachments), then you will gain access to the relevant Saedath Stratagem. STRATAGEMS Each saedath has an associated Saedath Stratagem. If a CHARACTER model gains a Warlord Trait, it can have the relevant Saedath Warlord Trait instead of a Harlequins Warlord Trait. WARLORD TRAITS Each saedath has an associated Saedath Warlord Trait. If every unit in a HARLEQUINS Detachment is following the same saedath, that Detachment is referred to as a SAEDATH Detachment. If your army is Battle-forged, units in HARLEQUINS Detachments gain access to the following saedath rules, provided every unit in your army following a saedath is following the same saedath. For the sake of simplicity, and to ensure smooth interactions between the rules presented in this book, we treat the Ynnari as if they were a craftworld for rules purposes, with the additional caveats presented here. Designer’s Note: The Ynnari are drawn from many craftworlds, as well as from the ranks of the Harlequins and even the Drukhari of Commorragh. If your army is Battle-forged, you cannot include units from more than one craftworld in the same Detachment. ELDRAD ULTHRAN has the ULTHWÉ keyword, and so is from Craftworld Ulthwé). Example: If you include an AUTARCH model in your army and you decide it is from the Biel-Tan Craftworld, its keyword becomes BIEL-TAN and its Path of Command ability reads ‘While a friendly BIEL-TAN CORE unit is within 6" of this model, each time a model in that unit makes an attack, re-roll a hit roll of 1.’ Some datasheets already specify which craftworld a unit is from (e.g. This could be one of the craftworlds detailed in a Warhammer 40,000 publication, or one of your own design. When you include a unit with the keyword in your army, you must nominate which craftworld it is from (or if it is from the Ynnari), then replace the keyword in every instance on its datasheet with the name of your chosen craftworld (or with the YNNARI keyword). Many ASURYANI units are drawn from one of the craftworlds or the Ynnari. This is a keyword that you can select for yourself, as described in the Warhammer 40,000 Core Book, with the guidance detailed below. This datacard set requires a copy of Warhammer 40000: Apocalypse to use.The KeywordMany datasheets in this faction have the keyword. The set includes datacards for the following units: Reverse side of each card features the faction’s icon. Also included is a Faction card that details the various faction rules that apply to Asuryani Drukhari Ynnari and Harlequins Detachments.


WARHAMMER 40000 AELDARI VOIDWEAVERS MINIATURE FULL
Each datacard provides the full rules and profiles for a A set of Datasheets specifically designed for using your Aeldari Citadel miniatures in games of Warhammer 40000: Apocalypse.
